How do Death Knights gain talent points? Do they start out at level 55 with 46 points (and nearly-endless respeccing options) or do they start out with 0 but gain multiple points per level to catch them up?
With Wrath of the Lich King coming around soon, you may think it's too late to join a raiding guild. However, due to the summer months, now is prime time to find a great one. In the summer, many static members of raids have vacation time or burn out, and positions open up in guilds on almost every server. There are more cheap WoW Gold guilds needing members than there are free agents. No matter your experience, even if you're just decked out in some Kara purples and badge gear, there is at least a T5 guild who could use you. Many will train you and gear you up, desperate to see content before WotLK makes it obsolete.
Similar to the point above, Blizzard seems to have continued to increase the number of quests in the zones. This will help keep players interested as they level, and should decrease or eliminate the amount of grinding required to level quickly. The more quests that are available also helps to spread players out and provide more options. If a group is already killing the MOBs you need, there always seems to be another quest you could do in the same area.
Death Knights start out at level 55 wtih zero talent points -- which means you don't log on and immediately have to figure out what your different talent trees are or what to do with them. As you do quests in your starting zone, you will be awarded talent points (1, 2, or 3 at a time, depending on the quest) as well as money and experience. This gives you a bit of time to experience gameplay before you have to make any lasting AoC Gold choices, and by the time you've finished the starting zone, you'll have reached a level-appropriate number of talent points.

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