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The Changes of Shadow Priest

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It’s nice that Devouring Plague’s damage was pretty pitiful and spread it to all Priest. Sometime it was questionable whether it was worthy using in raid situations because of the GCD and debuff slot. It needed this buff, and I’m glad to see it. The healing from it will be nice now as well, because every little bit helps with Shadow Word: Death around.

Shadow Word: Pain, and Vampiric Touch cast in Shadowform deal increased damage percentage equal to the player’s chance to get a spell crit on their target. This is in addition to its previous effects.At present, with the latest patch 3.0.3 comes changes, Shadow Priests manage to get by changes and balancing acts. If you get great interest in those changes, you’ll take it.

As for Shadow Priest, this is quite huge and part of that whole scaling with Crit thing that we’ve needed. With a couple of big changes, Shadow Priesr are going to see soon to put us on the level with the other DPS class.

After Blizzard’s latest round of buffs we’re pretty close to where we should be, but time will tell if our scaling actually does work out as we hope. Regardless, this is an amazing, amazing change and I’m very glad to see it, even if it makes crit rating not actually mean crit anymore.
This is a substantial nerf. Shadow Priests were doing disgusting amounts of healing with our new, higher DPS. It was just unreal. Nerfs never feel good, but a DPS spec really shouldn’t be #2 or #3 on the healing meters in a 25-man raid on an AOE heavy encounter.

Pulling it off feels awesome, but it really shouldn’t be possible. I wonder if this nerf was perhaps too severe, but maybe not. It was needed one way or another. The only problem is that nerfs never feel good, even if they’re needed.
Like the above changed, this is another hugh steps forward for Shadow Priests. It seems that Vampiric Touch actually do more damage than Shadow Word: Pain now. It’s ticking high enough that Shadow Priests are worried. We’re going to get Ret Paladin’d sometime soon. After all, with these changes, things are really looking up for us at level 80. I’m going to remain a pessimist about being a Shadow Priest because good things never seem to last. It is declared that things seem much better than they were just a month ago.
It is fantasic to help a Shadow Priest to scale. As one of those things, Vampiric Touch has made us afraid of getting Retribution’d by the devs. At level 80, gear is absolutely slathered in Spirit. This Glyph has a substantial effect in PvE. Much better than that silly Mind Soothe thing. The only downside to this glyph is we have to wait awhile to get our shadowy paws on it. It requires Northrend materials to make.

Now Glyph of Shadow Word: Pain increases the damage done by your Mind Flay spell by 10% when your target is afflicted with Shadow Word: Pain. Pain through Twisted Faith, you won’t be casting it very often at all. The mana it saved you was negligible. Multi-casting DoTs on multiple targets used to be a big tactic for Shadow Priests, but with Mind Sear on the way it’s not such a hot tactic anymore. The new glyph version expands upon the new synergy between Pain and Flay.

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